Chapter 265: Wheel Chapter, CSGO, Fateful Reunion

Chapter 265: Reincarnation, CSGO, Fateful Reunion (Part )
Simple mechanism? Jiang Botao was stunned.

This label doesn't seem to be related to Tencent's competitive games.

You know, whether it is League of Legends, Genting, and Naraka: Bladepoint, or the StarCraft that is about to start the league next door,

Its biggest feature is the unique, creative and highly logical game mechanism.

Just like Tencent Hai’s consistent style in the gaming field, it is always opening up new tracks and setting new benchmarks.

And this time, Pei Yunteng said that the mechanism of the new game will be very simple and straightforward?
No way?
However, it wasn't until he personally tried it out and played a game between man and machine that he realized what was going on.

He was shocked to find that what Pei Yunteng said was actually true.

The mechanics of this game are so straightforward that they are not even modified...

On the character side, there are no heroes or professions to choose from. The only flexible options are a few different guns, armor, and props such as smoke bombs, grenades, and incendiary bombs.

The game mode couldn't be more straightforward.

The T camp attacks the target point and installs C4, and the CT camp tries to stop them from installing it. It is considered a victory if they kill all the enemies during the process.

Everything is so clear.

This made Jiang Botao begin to doubt his life.

Tenghai, this time you really made a most concise and straightforward game?

It really is.

CSGO is a FPS game with the most intense competition in the gaming field, with blockbusters appearing every year.

However, it has been able to thrive for decades since the 1.6 era, and has outlasted countless generations of heroes such as OW and PUBG, while still standing firm.

What you rely on is the thinking of subtraction.

In a sense, the CS series is the purest competitive game.

It can even be said that CS is closer to a piece of equipment than a game.

Same equipment as basketball and football.

The most notable feature of shooting games compared to other games is that they conform to real-life logic.

In reality, there will be no money dropping from killing monsters and no guaranteed hits from basic attacks like in League of Legends, and there will be no three kinds of attacks like rock-paper-scissors in Eternal Salvation.

But there will be real gunfights.

CSGO takes advantage of this and designs all game mechanisms to be in full compliance with real-life logic.

The entry threshold of the game is lowered to a terrifying level.

Those who have never played the game may not be able to understand Nakba, League of Legends, or even Honor of Kings right from the start.

But there is a high probability that he knows how to play CS.

You know wasd? You know using the left mouse button to fire? You know using the crosshair to aim at someone?
Okay, now you can try playing PC games.

The simplest and most authentic mechanism will never become completely obsolete no matter how many years pass, unless even the PC carrier undergoes a complete overhaul.

As for giving players positive feedback——

"boom!"

The shot was fired almost at the moment of aiming. The extremely slow aiming speed of the human-machine gun didn't give him time to move the crosshairs, and he was shot in the middle of the eyebrows by Zhou Zekai and killed.

"Killed the computer player Hogger with a headshot using AWP"

After the last bot was killed, the CT camp's victory voice rang out, and Zhou Zekai seemed to be thinking about something.

He had made countless similar headshots in the professional arena of Glory.

Most of those who were hit were well-known and famous players in the league.

Just like in the first game of the S8 finals, he shot two people with one shot, headshotting Yu Wenzhou and Xu Jingxi at the same time, leaving Blue Rain with a little shock of being the best shooter.

But in comparison, for some reason, the impact it brought to him was not even as great as the shot that only shot a humanoid in the head.

Zhou Zekai couldn't figure it out, but Pei Yunteng knew it clearly.

In a word, the feedback is different.

The reason why gunfights are so attractive is that compared to cold weapon battles that require several rounds, this instantaneous life-and-death decision is undoubtedly the most likely to stimulate a surge in adrenaline.

But how is the gunfight in Glory done?
Even the most terrifying skill, the sharpshooter's Barrett sniper, the level 70 ultimate skill, double damage for headshots,
If you hit the opponent, it will just reduce a bit of his health bar, and then you will need who knows how many rounds of fighting before you can defeat him.

And what about in CS?

If you shoot someone in the head with a sniper shot, you will owe him three tubes of blood.

Can this feedback be the same?

For FPS games, Pei Yunteng doesn't need to specially design any way to obtain pleasure and positive feedback. The mode that determines life and death in an instant can already accomplish this task excellently.

If that’s the case, then why go to so much trouble to design so many new mechanisms that are not so intuitive, which hinder the viewing experience of the audience and the gaming experience of new players?

For a long time in the future, CSGO will definitely be the game with the lowest threshold for viewing.

Even if the audience knows nothing about this game, they can at least understand that every shot is a headshot, right?
The simplest way is to be straightforward. The most perfect FPS competitive game is so straightforward.

This natural beauty also allowed the professional players present to gradually feel a gunfight experience that was completely different from that of Honor.

For the first time in a long time, there was a hint of heat in Zhou Zekai's eyes.

The last time he was so excited seemed to be in the eighth season finals.

The new game... is very much to his liking!
At the same time, Jiang Botao also asked in the team voice: "How do you feel?"

After a second or two of silence, Sun Xiang spoke first: "I feel like it's not that difficult to adapt."

Jiang Botao nodded slightly.

As these players were not originally from the gun-based world, they thought it would take some time to adapt to the new game, but they did not expect it to be so fast.

Because the CS mechanism is too straightforward.

If you want to become a sharpshooter in Glory, you need to be familiar with the combination and combo of more than a dozen skills, learn gun and body techniques, and study the position and distance control of the sharpshooter in battle...

But in CS, what are these?
Apart from things like item throwing and gun positioning that require studying the map, there are also some small tricks that not many people know now.

There is only one thing they have to do:

The moment you spot the enemy, move your crosshairs to him as quickly as possible and open fire.

It only tests the player's reaction speed and operation accuracy.

You know, in Glory, melee characters also have to perform similar actions.

For example, in the early days, Ye Xiu used the Skeleton Warrior's sword to upgrade the Thousand Machine Umbrella. He needed to use the Thousand Machine Umbrella to accurately hit the ring on the BOSS's waist 26 times.

Unless you are like Zhang Jiale, who has to sacrifice accuracy for higher output for the sake of team development, most professional players will not lack operational accuracy.

To become top professional players, everyone in the reincarnation team has all these qualities.

This time... I came to the right place!
Jiang Botao tried his best to suppress his inner excitement and planned his tactics.

Although this amount of time was not enough for him to study the map and learn advanced knowledge such as where to throw fire, it was still enough for him to make a simple arrangement.

However, during the Glory era, captain Zhou Zekai, who almost never expressed his opinions at this stage, spoke up for the first time.

"Leave it to me." He gave an order that could be described as arrogant.

Those eyes that were comparable to those of an idol star seemed to be burning with flames.

It is obvious that he is now eager to fight.

……

"Why do I feel that the reincarnation side might not be so affected by occupation?"

In the other team, Lu Yining, the sharpshooter from the already disintegrated Misty Rain Team and now living in Thunder, spoke first.

They are not fools, they can see that the mechanism of CSGo is not based so much on past experience.

No matter how long a sharpshooter has played the game, there is no way for them to summarize an extra prop point on the spur of the moment.

"It's difficult." Shen Wanhe of Huangfeng sighed.

Judging from the degree of coordination among the members of Samsara, the next advancement will definitely be in coordination with each other, which will not be on the same level as the wild team that was temporarily assembled on their side.

"Now that things have come to this, we can only hope that our big anchor, Brother Xiang, can show his silly side..."

As they were speaking, the staff came to inform that the next match would be a competition between the two sides.

The map is called Desert City, and I have never seen what it looks like on either side. I can only take it one step at a time.

The game started, in the pistol round, Lu Yining's team got the T lineup.

It was my first time playing, and I didn’t know the difference between point A and point B. There was nothing much to say, so I just chose point B and went there together.

The five of them rushed forward together from the second floor. Lu Yining took the lead and walked in the front. As soon as he emerged, he saw a CT standing on the white car with a gun.

He raised his hand quickly, but it was too late.

[Yi Qian Chuan Yun uses USP to kill with a headshot, which makes the situation more obvious]

"It's Zhou Zekai!" Lu Yining obviously didn't quite understand the essence of reporting points.

Otherwise, people would say that Zhou Zekai is a complete failure.

On the other side, Zhou Zekai shot Lu Yining dead with one shot, and turned around and retreated without hesitation.

Because they were not sure which point the opponent would attack, the three players from Samsara and the four players from Sun Xiang defended A, while Zhou Zekai chose to defend B alone.

This is absolute confidence in one's own strength.

The T camp was not willing to let go and took advantage of their numerical advantage to pursue them relentlessly.

But they obviously underestimated the gap between Zhou Zekai and them.

Another difference that FPS games bring is that when players of different segments meet, the gap in combat power is truly like a chasm.

In the next door LOL, Baiyinzi might be able to beat the master to death with random punches,
But does the C+ guy in CS want to beat Brother A?
I guess I can only rely on sudden enlightenment.

The extremely slight difference in reaction and the slight difference in operating level are enough to completely determine life or death.

Unfortunately, on the T camp side, not only does it not have a monster of Zhou Zekai's level, it doesn't even have anyone who makes it to the All-Stars.

When being double-teamed by four people, Zhou Zekai managed to dodge and hit two headshots in a row, taking out two more people before finally being taken down by the rest.

This game of one for three made everyone silent.

In Glory, numerical advantage is absolutely decisive in determining victory or defeat.

Even though Zhou Zekai had fought one against three before, it was all in a round-robin tournament.

In comparison, the scene in front of him, where four people were fighting against one and two of them were killed in return, was much more shocking.

"Put the package in place first!" Lu Yining quickly commanded.

We've been fighting for such a long time and no one from the Samsara side has come to support us. The main force must be defending point A.

Even if you can't win, you have to place a package first, it's good to get some money.

But on this side of reincarnation.

"There are two left, one is in the bag, and the other is behind the sofa."

This was definitely the day Zhou Zekai spoke the most, perhaps even more than in the previous half season.

But information feedback and reporting are also basic skills of CSGO.

"Back to defense! Back to defense!"

"Don't let them set the trap!" Jiang Botao quickly demonstrated his command skills.

At point B, one of the remaining two people was just about to drop the bag when they heard the sound of dense footsteps.

As soon as he raised his head, a bullet shot by Jiang Botao had already pierced through his forehead.

"Wulang used USP to kill Quan Qingluo with a headshot"

On the T camp side, the only remaining person hid behind the sofa and suddenly pulled out when Jiang Botao was about to kill his teammates.

Even if the game is over, getting a kill can still help you make up some money!
However, another gun was already waiting for him.

Sun Xiang said that he would follow orders.

He did the same.

After hearing the location reported by Zhou Zekai, the moment the Samsara team pulled out, Jiang Botao attacked the point, while Sun Xiang immediately locked onto the sofa mentioned by Zhou Zekai.

The moment the opponent pulls out, complete the finishing shot.

"Heng Dao used USP to kill Ban Xuan with a headshot."

Jiang Botao glanced at Sun Xiang in surprise, only to see that he looked natural and focused, not at all like the demonized person as rumored.

As far as the last wave is concerned, the cooperation between the two was obviously tacit.

"Sure enough, it is impossible to understand a person completely with just a few words..."

……

No, they are all open?
This is Pei Yunteng's most intuitive view of the battle as he was watching the game.

There's nothing we can do, this game is really like an open one.

Ten people, knowing nothing about map locations, movement techniques, item throwing, etc.

Many times, props are thrown around randomly, and gun selection is also very random, even worse than C+.

But this shooting skill is incredibly accurate.

Basically, the enemy will be killed within one or two seconds of meeting, and the headshot rate is extremely high.

It really feels like I've had an epiphany.

Of course, having said that, the players' progress is visible to the naked eye.

For example, after a few rounds of random fighting, some people began to consciously set up their guns in some obvious and tricky positions.

Although there are still no points for props, at least you can know which props should be thrown at what time.

In the game, the most eye-catching thing, apart from Zhou Zekai's personal performance, was the overall coordination of Samsara.

Although still immature, Samsara is already consciously developing some multi-player coordination tactics.

Things like double frames and double pulls are not yet complete, but they look pretty good.

The most surprising one was Sun Xiang.

This young man who had never worked with anyone else was able to perform very well with both Zhou Zekai and Jiang Botao.

His personal performance was also impressive, with various dry pulls and sudden stops, which brought his advantages of youth, quick reaction and precise operation to the extreme.

"This guy is simply a natural born reincarnation..."

Seeing that the Dream Cycle had come together again by chance, Pei Yunteng was a little moved.

He is looking forward to seeing how far this reincarnation team will take CNCS if it can really take shape.

……

The game is over.

There was no suspense in the first map. Zhou Zekai stunned the T side in the first wave and won it with 16:4.

In the last two games, the opponent made quick adjustments and used some clever tricks to hold off Samsara's advantage for a while, but they were unable to hold on for long.

In the end, the score was 16:7, and Samsara + Sun Xiang won the victory 2:0.

After the fight, everyone felt a little unsatisfied.

Especially Sun Xiang.

This was the first time that he won a game by relying on the tacit cooperation with his teammates.

In Yueyun, the gap in strength between me and my teammates is too big, so there is no way to cooperate with them.

In Excellent Era, Sun Xiang hadn't even played a single game, but the team's morale was already low, everyone was distracted, and everyone had their own thoughts. How could they cooperate?

Even Sun Xiang himself did not expect that he would enjoy such happiness in such a fortuitous opportunity.

After the game, except for Zhou Zekai who remained humble and friendly, the other three members of the Samsara team obviously looked at Sun Xiang with different eyes.

Found a treasure!

 Second update, Speed ​​​​is finished.

  good night.

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(End of this chapter)